| Parent Directory/ | | - | Directory |
| Beginning Game Level Design - Feil, Scattergood - Course Tech (2005).pdf | 2011-Nov-29 13:59:34 | 5.4M | application/pdf |
| Chris Crawford on Game Design - Crawford - New Riders (2003).chm | 2011-Nov-29 13:59:36 | 2.1M | chemical/x-chemdraw |
| Game Architecture and Design - Rollings, Morris - New Riders (2004).pdf | 2011-Nov-29 13:59:43 | 8.7M | application/pdf |
| Game Character Design Complete - Franson, Thomas - Course Tech (2007).pdf | 2011-Nov-29 13:59:48 | 11.9M | application/pdf |
| Game Design Foundations - Pedersen - Wordware (2003).chm | 2011-Nov-29 13:59:53 | 11.4M | chemical/x-chemdraw |
| Game Design Theory and Practice - Rouse - Wordware (2005).chm | 2011-Nov-29 14:00:09 | 32.1M | chemical/x-chemdraw |
| Postmortems From GameDeveloper - Grossman - CMP (2003).pdf | 2011-Nov-29 14:00:07 | 16.0M | application/pdf |
| Ultimate Game Design Building Game Worlds - Meigs - McGraw-Hill (2003).pdf | 2011-Nov-29 14:00:11 | 6.6M | application/pdf |